IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Amnesia is an exploration-based adventure game played from a first-person perspective. The player is able to interact with the environment in a wide variety of ways, such as picking up and moving objects, opening doors, closets and drawers, operating valves and levers and lighting up areas. There are no weapons and no combat mechanics in the game, making the player unable to fight the different monsters that he encounters. Thus the only way to get past the creatures is by running away and hiding from them until they lose interest. The player can hide from monsters in a variety of ways, such as staying in shadows, hiding in closets, barricading doors, etc. Separate from the player's health bar is an indication of the character's sanity. Being in darkness too long, witnessing unsettling events, or staring at monsters will reduce Daniel 's sanity, causing visual and auditory hallucinations and drawing the attention of monsters, as Daniel begins to whimper. Light sources help restore sanity, and if none are available Daniel may use tinderboxes to ignite candles in wall sconces and candelabra, or deploy an oil-burning lantern found near the beginning of the game. However, the number of tinderboxes and the amount of oil available are both limited, and standing in a light source also makes the player more noticeable to monsters. Sanity is fully restored once Daniel completes an objective or progresses the game's story. It may also be restored by staying in the shadows until Daniel passes out, but this leaves him extremely vulnerable to any nearby monsters. The game, set in 1839, casts the player in the role of Daniel, a young man from London, who awakens in the dark halls of Prussian Brennenburg Castle with little to no memory about himself or his past. Shortly after waking, Daniel finds a note written by himself that explains how he purposely made himself forget his past, because he couldn't handle losing his innocence, so he wanted to forget it all.Īll he can remember is his name, that he lives in Mayfair and that something is hunting him. The note urges Daniel to descend into the castle's Inner Sanctum and murder a man named Alexander, the baron of the castle. The note gives a final warning that a "living nightmare" is chasing him, and Daniel must escape it for as long as he can.ĭaniel explores the castle. As he does, he occasionally finds a fleshy substance growing on the walls and doors, a sign of the "nightmare" getting closer and closer.
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